﻿package game.synerg.terrain{	import flash.display.MovieClip;	import flash.events.Event;	import flash.ui.Mouse;	import flash.events.MouseEvent;	import Synerg;	import game.ID_element;	import game.synerg.tiles.*;	public class Forest_tile extends Tile_abstract {		public function Forest_tile() {			set_id(Synerg.new_id());			set_map(Synerg.forest_map);		}		override public function piece_width():uint {			return 2;		}		override public function piece_height():uint {			return 2;		}		override public function piece_type():String {			return "forest";		}	}}